Character Development ArcticOwl2: -= Log On - Tune In - Disconnect =- Lady SHlDl: Welcome to the third ARC class, what few of you actually made it. Lady SHlDl: And hello to those of you with actual lives, Lady SHlDl: who requested the log. Lady SHlDl: But anyway, today's topic is Character Development. Lady SHlDl: And the instructor is yours truly, the MT-O. ArcticOwl2: Yay! -=chuckles=- Lady SHlDl: Now character development requires a few basic thingys, Lady SHlDl: not the least of which is an actual character. Lady SHlDl: In literature, Lady SHlDl: characters are sometimes refered to as "static". Lady SHlDl: This is the type of character you don't want to be, one that never changes, Lady SHlDl: and serves as sort of a backdrop. Lady SHlDl: ((Heh, we have guests)) ArcticOwl2: We do? Daysinger: apparently Lady SHlDl: Yes, a guest. ArcticOwl2: Hello, guest. Aurovon: ::waves,yawning:: Aurovon: Hi. Lady SHlDl: But as I was saying, static characters are sometimes refered to as background characters. PhnxHawk: ::nods to guest:: Lady SHlDl: They're those kind of folks that are just kinda there. Daysinger: Hmf, whats wrong with being just kinda there? Lady SHlDl: I'm sure you know a few of them. They walk into rooms with ::enterz:: Lady SHlDl: and just sort of lurk about, waiting for things to happen. Lady SHlDl: Well, in order to be a three dimensional character, Lady SHlDl: one that actually seems to have a life of its own, Lady SHlDl: you need to take some time with character creation, Lady SHlDl: and give that character a good basis on which to begin. Lady SHlDl: Every character needs a basic personality. ArcticOwl2: At least one. Lady SHlDl: Is he primarily cheerful (maybe annoyingly so!), ArcticOwl2: Hmm... We being invaded by guests today? Lady SHlDl: grumpy as hell warmed over, Lady SHlDl: or paranoid? Lady SHlDl: Hello, other guest. PhnxHawk: Apparently so, the defensive perimeter must be malfunctioning L Sarry: :::Looks around::: Hello Lady SHlDl: Take a character that we know (except for the guests, natch). Lady SHlDl: ArcticOwl2: What in the hell!? Lady SHlDl: Now, if you had to describe this character's personality, Lady SHlDl: what words would come to mind? PhnxHawk: Heh, the Claw from Toy Story just popped into mind at that ArcticOwl2: Really annoyed - what the hell is with you people dragging me out of a nice warm bed ArcticOwl2: like that? Lady SHlDl: Heh, have to remember to use that, Tech. PhnxHawk: Loud, opinionated, usually grumpy, prone to air sickness. . . Lady SHlDl: Want to describe Herb's personality in three words or less? ArcticOwl2: Son of a... -=grumbles and looks for a hiding place=- Lady SHlDl: Oh, heh, or more. Lady SHlDl: Well, considering Herb's character, Lady SHlDl: it would not seem quite right for him to, say, walk about smiling cheerfully, Lady SHlDl: passing out flowers to strangers on the street. ArcticOwl2: Heh, unless he's seen near a Narrator, ArcticOwl2: in which case someone might be starting an SL. ArcticOwl2: (Mind control is a lovely thing...) L Sarry: :::blushes cause she hands out lollypops to strangers::: ArcticOwl2: (When used sparingly. Lady SHlDl: Without a good reason, exactly. Lady SHlDl: So if you saw him doing these things, ArcticOwl2: Flowers, my arse. -=hides behind the "other guest"=- Lady SHlDl: you would realize something was up. Lady SHlDl: Little traits, quirks, habits, accents and things, Lady SHlDl: they can all be part of a characters personality. Lady SHlDl: Like Herb tends to grumble, Lady SHlDl: and mutter, and such. Lady SHlDl: Accents are extremely hard to portray online, Lady SHlDl: and are best acomplished with deviant spellings. Lady SHlDl: (Claire does a kick arse job of that with Tray) PhnxHawk: much like Gareth, eh abbil ArcticOwl2: Just make sure the accent makes sense... please don't have sixteen year olds Lady SHlDl: Yes, and if your character is a foreigner Daysinger: Uh, I do? ArcticOwl2: speaking baby talk for no reason. Lady SHlDl: or a strange race, Daysinger: Heh, thats just how I'd like to talk, if I wouldn't get laughed at ArcticOwl2: Oops, sorry, private gripe. Lady SHlDl: a smattering of foriegn words is good. Daysinger: Lady SHlDl: However, unless you want to drive the world nuts, Lady SHlDl: don't translate every word into drow. L Sarry: :::giggles::: Lady SHlDl: Oh, and remember your character's age. ArcticOwl2: Heh, it's rather annoying to have to keep a text file open at all times just to understand ArcticOwl2: someone. Lady SHlDl: Nothing is more annoying then an 8 year old going "Hewwwoooo". L Sarry: Or a six year old who "toddles" Lady SHlDl: Leave the baby talk for babies, Aurovon: ::still misses Khatarina "I cannae be adoin thae:: Lady SHlDl: and if you don't have kids, Lady SHlDl: find someone who does and see what age does what. Daysinger: Lady SHlDl: Okay, onto the next topic... if you have 4.0, Lady SHlDl: you have a whole new dimension for adding some personality to your character Lady SHlDl: called "fonts". Aurovon: Please! No unreadable ones! Lady SHlDl: Yes, that's number one, thank you. Lady SHlDl: The unreadable font is not cute. Lady SHlDl: Its irritating. Lady SHlDl: Period. ArcticOwl2: Second - no fading your colors! Lady SHlDl: Faders are irritating. Lady SHlDl: Period. Aurovon: Very bad font! L Sarry: I love my Phader Daysinger: nor is bright yellow or gray, or sky blue.. Lady SHlDl: (not to mention it causes lag). ArcticOwl2: Especially between two extremely ugly colors. Daysinger: (heh, this blue) Lady SHlDl: A good font is readable, Lady SHlDl: clear, ArcticOwl2: And isn't in all caps. Daysinger: A good font is L's font. Lady SHlDl: and says something about your character. Lady SHlDl: And, gods, yes, if you need to emphasise a word, Lady SHlDl: underline it, Lady SHlDl: or in 3.0 -set it off like this-, Lady SHlDl: or italise it. L Sarry: :::smiles::: Thank you Day Lady SHlDl: Or bold it. Lady SHlDl: Caps = shouting rudely. Period. Lady SHlDl: Oh, and another mechnaics issue- Daysinger: Or the way you're s'posed to make things look underlined, Daysinger: _like this_ Lady SHlDl: It is not u r, its you are. Aurovon: Like in arguing, saying "YES WE DO!" Lady SHlDl: Z is not an acceptable substitute for S on plural words. Lady SHlDl: X does not equal ks. Aurovon: ::giggles, in agreement:: Lady SHlDl: Period. Lady SHlDl: Another great opertunity for characterization Lady SHlDl: is the entrance and exit. Lady SHlDl: Now, a good entrance, or exit, should be unique, and memorable, ArcticOwl2: Since few Rhydinians ever walk into a room. Lady SHlDl: but not annoyingly long. ArcticOwl2: (Unless they're the one-word "enters" type.) L Sarry: I know someone who's entance is three screens long PhnxHawk: what is with all you flash and bang types anyways? Lady SHlDl: A 15 line macro is hideous. ArcticOwl2: I'm just there. Lady SHlDl: That person needs to be taken out and savagely beaten with their own macro. Lady SHlDl: Shidi, for example, simply "appears in a flash of light and fluttter of wingys". ArcticOwl2: Or their own keyboard, at least. Daysinger: Heh, none of my characters have flashy entrances, Daysinger: though Keo used to have a nice one, Lady SHlDl: But when you are out in public, Lady SHlDl: the first impression people often get of you is your entrance. L Sarry: One of My Sn's uses a wav in her entrance ArcticOwl2: Not counting the impression made by a fist. Daysinger: Nothing wrong with that, s'cept other people wont have the wav Lady SHlDl: Wavs are nice with an entrance, if you are playing with a set group, Lady SHlDl: that will have that wav. L Sarry: Weell {S Strut} is slef explaintory Lady SHlDl: Oh, and remember that "brb, afk, Aurovon: Hey hun! You stole that from my old SN, Oserius! Lady SHlDl: and the like are OOC remarks, L Sarry: :::giggles::: uh huh Lady SHlDl: and belong (( ))'d. Lady SHlDl: Unless, heh, you are seriously on the run! Lady SHlDl: ie: "House is on fire, brb" Lady SHlDl: WB is also a mun comment. Lady SHlDl: A character doesn't turn to another and say two letters, W and B. Lady SHlDl: Oh, and another pet peeve, IMs Lady SHlDl: There is no physical IM universe. Aurovon: ::nodnodnod:: Lady SHlDl: IMs are either a mental link, Lady SHlDl: or for those who have no telepathy, Lady SHlDl: a message of some sort. Aurovon: ::whispers to L:: I told her this one! L Sarry: It's Sarry not L! Lady SHlDl: Nothing annoys me more (yes, guest 1 suggested this topic), Lady SHlDl: then someone IMing and saying.... Aurovon: Oh, and sending Email! Shouldn't it be sent by something, if IC? ::sends the falcon for a de Lady SHlDl: "::walx up to u and puts his arms around u:: Hey babe" L Sarry: I do that all the time L Sarry: Well I never Say hi Babe Lady SHlDl: Sometimes your character is no where that can be walked to. Lady SHlDl: Sometimes, your character isn't even on the same plain of existance. ArcticOwl2: Sometimes, the character is -dead-, ArcticOwl2: for that matter. Lady SHlDl: Sometimes, you just damn well don't feel like being IC. Aurovon: "Hey! How'd you get in my jail cell?" Hehheh. Lady SHlDl: Heh, yeah, I've had that happen. ArcticOwl2: Sometimes you just kill the character so you have an excuse to shut people up. Lady SHlDl: So for sanity's sake, IMs are mental. ArcticOwl2: ((We're sorry, the character you are attempting to reach got shoved through a wood chipper. Lady SHlDl: E-mail is considered a message (when its IC), ArcticOwl2: Now kindly get lost.) Lady SHlDl: and is assumed to be delivered in some manner, Lady SHlDl: though it is nice to put how on it. Lady SHlDl: If you are really creative and have 4.0, Lady SHlDl: make it look like an actual letter. Lady SHlDl: Next thing every character needs is a background, Lady SHlDl: and a family, or lack thereof. PhnxHawk: heh, since when was a family required? Choungster: Gurk, sorry....Burt called (he won't be attending tonight L Sarry: :::has a background::: Choungster: and I doubt that Cameron's comming as well) Lady SHlDl: Having an intresting background for a character helps to make that character unique. Lady SHlDl: (K, thanks Long) Choungster: (Welcome) Lady SHlDl: Revealing it all at once usually doesn't happen. Lady SHlDl: Just like you prolly don't walk up to complete strangers and tell them your life story, Choungster: Erk...Alex sorta did that, I think Lady SHlDl: this background information about your character won't be known by everyone. Lady SHlDl: And it is best when revealed over time. Lady SHlDl: Take Terrin, for example. Lady SHlDl: L Sarry: ohhh that had to hurt Lady SHlDl: Terrin here is a ranger who came from another land. PhnxHawk: ack!!! Gimme a hand here Herb Lady SHlDl: His childhood was vastly unknown, even to him. Lady SHlDl: Hush and be a good example. Lady SHlDl: By leaving a mysterious past build into the character, PhnxHawk: ::grumbles and mutters:: ArcticOwl2: -=from behind the "other guest"=- I'm happy to be outta the line of fire, thank you. Lady SHlDl: Techie left open an opportunity for future fun and adventure. L Sarry: :::wonders if she is the "other guest" and looks behind her:: Lady SHlDl: In fact, just a few days ago we had an adventure where we ran into someone Lady SHlDl: who claimed to have knowledge of Terrin's past. Lady SHlDl: Remember, cause and effect. Lady SHlDl: Nothing is isolated in the universe. ArcticOwl2: Ack! -=gets looked at=- Lady SHlDl: Connect your story lines, and adventures to things in your characters past every now and Lady SHlDl: again. L Sarry: ::smiles at Herb and looks away::: PhnxHawk: can I go now? Lady SHlDl: But remember, don't over do it! ArcticOwl2: -=goes back to hiding=- Lady SHlDl: Heh, take a seat character, may need you again. Lady SHlDl: Anything done well is done in moderation. Choungster: Over do it? Sounds like something I might do..... Lady SHlDl: The harbinger of doom character, PhnxHawk: ::runs off and hides as only rangers can:: Lady SHlDl: who is constantly a victim of his past, Lady SHlDl: and fatalisticly awaits his future, Lady SHlDl: is a real downer. Lady SHlDl: Family can be fun for characters to have. Choungster: Doesn't that sound like Alex? ArcticOwl2: Besides, it gets pretty dull to wait for death. Lady SHlDl: Just like we are, characters are social beings, ArcticOwl2: Looking for it's more fun, ArcticOwl2: and you meet people that way. Lady SHlDl: and would prolly enjoy a relative or two. Lady SHlDl: However, don't walk up to some stranger and say Lady SHlDl: "I'm your long lost brother". Choungster: Eheh....I have too many relatives to keep track of...eheh.... Aurovon: ::said that one to da teacha:: Lady SHlDl: Relatives should be aranged by the muns. Do not force yourself on others as a relative. Lady SHlDl: Lady SHlDl: Heh, yep. ArcticOwl2: -=chuckles=- Another reason not to do that - ArcticOwl2: you may also become a target reeeal fast. Aurovon: ::looks at Sarry:: How many Reigns are there now? Lady SHlDl: But remember, family members are great plot devices. L Sarry: ohhhhh lots and lots Lady SHlDl: Uncle Jed might need your help with his haunted ranch, PhnxHawk: what again? Lady SHlDl: or your son Bubba might be kidnapped by evil ogres. Choungster: Or some cousins' village may get attacked...eheh.... L Sarry: I can never get anyone to RP my characters kids Lady SHlDl: GM's have a wonderful opertunity for drawing a character into an adventure via his or her Aurovon: Reigns pop up daily. muns are upset, cause no one asks to be one anymore. Lady SHlDl: relations. PhnxHawk: or your kid might get kidnapped merely because he's convenient Lady SHlDl: Heh, that's what happened to Darrius the other night. Lady SHlDl: Okay, next topic. Lady SHlDl: A good character will grow, learn, and change when something comes along Lady SHlDl: that influences him or her to do so. Lady SHlDl: No person remains the same through their existance, Lady SHlDl: and neither should characters. Lady SHlDl: A good character learns from his mistakes (though there are those Coyote types who just keep Aurovon: ::thinks of Aur and "The written rule or Justice" issue:: Lady SHlDl: on buying from Acme), Lady SHlDl: learns new spells, combat techniques, Lady SHlDl: and just more about the world in general. Lady SHlDl: And, sometimes, a character changes, often dramatically. Choungster: Ohhhh....Alex displays soem behaviour simular to that Lady SHlDl: Take Herb there, again. Lady SHlDl: Lady SHlDl: Now, this character, for example, used to be a "street rat". Lady SHlDl: Theif type, looked out for his own intrests, etc. ArcticOwl2: Oh, shut up. -=grumbles=- And take your hands off me/ Lady SHlDl: Now he's married, settled down (more or less), Lady SHlDl: and uses his rogue skills for the benifit of his companions. Choungster: ::Stiffles hsi laughs:: PhnxHawk: heh ArcticOwl2: Fine, whatever. Now go away. -=pulls free and looks for Lady SHlDl: Good character. Lady SHlDl: Now, drastic change doesn't take place for no reason. Lady SHlDl: There is that cause and effect, ArcticOwl2: a new hiding place=- Hmph, I'll show you good, miss drag-on-stage... -=muttermumblegrrr=- Lady SHlDl: and one needs a catalyst. PhnxHawk: ::would laugh but doesn't want to be found:: Lady SHlDl: In his case, meeting Shidi is what started him on the road change, Lady SHlDl: And most changes will occur gradually. Lady SHlDl: He didn't instantly domesticate, Lady SHlDl: it took quite some time (heh, and at one point, he almost killed himself, but that's besides Lady SHlDl: the point). ArcticOwl2: -=grumbles and looks for a crossbow=- Anyone think that person's really necessary? Lady SHlDl: Just remember, cause and effect. PhnxHawk: I think your mun does Herb Lady SHlDl: Another thing that makes a good character is detail. L Sarry: :::overs Herb her Magic Faery Wand::: {S Faery L Sarry: {S Fairy ArcticOwl2: Pardon, miss... I need to borrow that. Lady SHlDl: Does your character have a favorite robe, Lady SHlDl: a certain way of walking, ArcticOwl2: -=takes the wand and slams it over Herb's head, blasting him back out of existence=- ArcticOwl2: Sh!@#*-=zap=- Lady SHlDl: or a nervous habit? Lady SHlDl: These are good details to give a character flavor. Choungster: Or a favorite form, if that character's a shape-shifter? Lady SHlDl: Why yes, Long. =) Choungster: He he! I'm learning well! Aurovon: Yay! Changers! We rule! Lady SHlDl: And don't over describe, that's just as bad. Choungster: ::That was sarcastic, BTW:: Lady SHlDl: Red, luscious, tantalizing, firm, pouty lips is just way too many adjectives. Choungster: ::Is a shape-shifter as well:: Lady SHlDl: Try to limit your adjectives to two or so per noun if you are an overdescriber. Daysinger: Hoo-rah for the shapeshifters! Lady SHlDl: Oh, and if the majority of your decriptions involve "pendualous" "heaving" PhnxHawk: {S tavernho Lady SHlDl: "undulating" "ripe " or "firm" L Sarry: ohh I want that wav Hawk pleaseeeee Lady SHlDl: you just may be a tavern ho. Lady SHlDl: Lady SHlDl: {S rhydinho L Sarry: ::uses firm a lot but not the others:::: Lady SHlDl: Okay, back on topics... Choungster: Ow! ::holds his ears:: Lady SHlDl: Most characters have goals. Lady SHlDl: There are things your character wants out of life, Lady SHlDl: and they may or may not be the same as yours. Choungster: Alex's goal: To grow stonger, have fun, find true love, and find all of the Zodiac Weapons Lady SHlDl: =) Choungster: And also gain as much knowledge as he can Lady SHlDl: Knowing your character's goals is a good thing. Lady SHlDl: Of course, he could just be an aimless wandering bastiche, Lady SHlDl: but knowing the difference is a good thing. Lady SHlDl: Every character has their own point of view. Lady SHlDl: These are not always shared by the mun. Lady SHlDl: IC and OOC are separate, as we all should know by now. Aurovon: ::giggles:: Often irrational! Choungster: Whoops..... Lady SHlDl: For example, my Gareth enjoys playing with the dead, Lady SHlDl: and tends to hold the point of view that dead things are a useful reasource. Lady SHlDl: And kinda fun, to boot! Lady SHlDl: Shidi, my other character, finds the dead quite icky, PhnxHawk: he is an odd drowling. . . Aurovon: ::giggles:: Bladders make good waterskins... Lady SHlDl: and would resort to anything before using them she can think of. Lady SHlDl: Its all a matter of perspective. Lady SHlDl: Remember, those of us who have muti-characters, Lady SHlDl: to keep each character's knowlege and preferances Lady SHlDl: separate from the others. L Sarry: I have a problem with that Choungster: ::HAs problems with that:: Lady SHlDl: Its hard to do sometimes, Lady SHlDl: and if you are having a problem with it, Lady SHlDl: try keeping a journal. L Sarry: Like if One of my Sns walks in on another's husband making out with a chick... Choungster: ::Of course, has no problems separating Alex from Ranna:: Lady SHlDl: Jot down the characters name and what important things happen to them on their page, Lady SHlDl: and if you are unsure if one knows something, check. Lady SHlDl: And if you have a good OOC vs IC balence, Lady SHlDl: it is easier to maintain separation of characters. Lady SHlDl: Last topic, Lady SHlDl: then I'll take questions. Lady SHlDl: I went around today, L Sarry: :::has about 100::: Lady SHlDl: asking a lot of people I ran into "What makes a good character? " Lady SHlDl: The number one answer I got was that a good character has flaws, Lady SHlDl: and weaknesses, and strugles to over come them. Lady SHlDl: (The second most popular answer was "dunno", but that's besides the point). Lady SHlDl: From the smallest child, Choungster: ::Stiffles his laughs:: Lady SHlDl: to the mightest deity, Aurovon: :;giggles, since thats starting with his SL tomorrow:: Lady SHlDl: every character should have weaknesses. Lady SHlDl: Have you ever ran into a moder, Aurovon: lol too many! Lady SHlDl: who rolls self appointed high dice, Lady SHlDl: and is invullnerable to everything? Lady SHlDl: Well, this is not a good character! Lady SHlDl: Bad, bad character. ArcticOwl2: A narrator who makes an enemy like this is about as bad. Lady SHlDl: I have been asked on occasion, how it is possible to play a deity without being a moder. Choungster: Me thinks that newbies are often moders Aurovon: ::Stands:: I'm immune to your attack. I have 4d90's, and... I can't be AAed or DMed! L Sarry: When Sarry was six she had 4d100..these are play dice not real..in her profile Lady SHlDl: Its all in how you play the character. Lady SHlDl: Now, in our forum, and in other forums where dice are earned, Lady SHlDl: moderism isn't as bad as it is elsewhere. Aurovon: Depends on the forum. Lady SHlDl: But it is one of the worse things you can do to a character. Lady SHlDl: Take a perfectly good character, Lady SHlDl: and make him imune and unaffected by everything, Lady SHlDl: and you might as well just kill him right there. Lady SHlDl: That's a sure way to ruin a character. Lady SHlDl: And like Aus said, ArcticOwl2: Mainly because nobody will want to be around him. Aurovon: I can never die! I'll moder forever! Lady SHlDl: the GM who makes his characters or villans imune to everything does the same thing. L Sarry: I have a question..I have millions but I'll ask one Lady SHlDl: Its just plain no fun. L Sarry: :::claps and dances::: Lady SHlDl: Now, questions. Lady SHlDl: What question, Sarry-guest? L Sarry: Ok One of My SNs was Married L Sarry: I was already fed up with the stoned drunk mun L Sarry: He made a play for another of my SNs L Sarry: So..I let the wife SN have that knowldge and divorce him L Sarry: I know it was bad..but what should I have done? Aurovon: Did Sn1 email SN 2? L Sarry: no ArcticOwl2: -=chuckles=- Want to know a weasel method that still works? Lady SHlDl: Did the two SNs have a way of knowing each other? Aurovon: Should have. Then, both know. L Sarry: but they are adopted cousins Lady SHlDl: What would you have done, Aus? ArcticOwl2: Well, assuming on what I heard, ArcticOwl2: (let's say the flirter is A, the one the flirt is married to is B1, and the person who got ArcticOwl2: flirted with is B2), ArcticOwl2: B2 knows B1, and concievably could be aware that B1 is married to A, ArcticOwl2: and might want to tell B1 that A made a pass at her. Lady SHlDl: If you don't want them to know each other, Lady SHlDl: have the wife character have overheard the other one talking about " this idiot who made a Lady SHlDl: pass at her " somewhere , Lady SHlDl: and recognise the description as her hubby. ArcticOwl2: Or, if you want to be evil and can handle splitting yourself up, Aurovon: send a missive. its easy, and no problems. ArcticOwl2: let the wife walk in on the flirt. L Sarry: ::smiles;: Thanks ArcticOwl2: Heh, there's always a weasel way to do things. Lady SHlDl: Any other questions, folks? Lady SHlDl: Heh, I have all night to answer questions. Lady SHlDl: Long, Tech, Claire, Aus, guests? ArcticOwl2: Heh, and I'm here because she is. ArcticOwl2: All right, love, ArcticOwl2: you want a question? ArcticOwl2: -=evil grin=- L Sarry: Well I have a bad habit of getting my Sns married then about a month or less later being of L Sarry: opps sorry Owl Daysinger: Lady SHlDl: Guests first. L Sarry: Mystery mun? L Sarry: My name is Susan ArcticOwl2: Hello, Susan. Now, what's your question? Lady SHlDl: Oh, heh, yeah, introduce yourselves, sorry. Lady SHlDl: <<~~ Laura L Sarry: Any way I get bored to tears with my Sns marriage and kill the SN or divorce the guy PhnxHawk: <--Tim, or Techie L Sarry: and that makes hard feeling for the mun Aurovon: <-------Bubba (Tom) Lady SHlDl: Find a mun you are comfortable with and want to RP marrige with, L Sarry: So how do I handle that or keep it from happening? Lady SHlDl: or let your characters stay single. L Sarry: Not many I RP with talk mun ArcticOwl2: Heh, or just be a flirt. Lady SHlDl: Oh, in our forum we all know each other, munly, too. Lady SHlDl: Makes for good RPing. L Sarry: What forum is that? Lady SHlDl: I forget some folks still fear the mun. Lady SHlDl: ARC forum. =) ArcticOwl2: Arcane Roleplayers' Consortium. Lady SHlDl: ARC Index (Keyword to: http://www.geocities.com/TimesSquare/Realm/8523/ARCForum/) L Sarry: Never heard of it..no offense PhnxHawk: heh, we're registered even Daysinger: You aren't supposed to have heard of it, Lady SHlDl: We don't want to be heard of! Lady SHlDl: Daysinger: its private Lady SHlDl: We're an invitation only sort of place. ArcticOwl2: -=chuckles=- We don't do recruit drives. PhnxHawk: we're like the Inquisition, no one expects us Lady SHlDl: To keep out the snerts, and the moders, and such. L Sarry: Ohhh I would love to join Aurovon: ::pokes:: And people who are physical in IMs are kept out! L Sarry: ::pouts::: Lady SHlDl: Well, you are welcome to come on a test adventure with us. ArcticOwl2: -=chuckles=- No, we help you grow out of it. L Sarry: What I do in the privecy of MY own Im's is my busness! ArcticOwl2: Heh, true, Susan. Lady SHlDl: Just look over the charter, L Sarry: I will ArcticOwl2: Bear in mind the first law of roleplaying: Lady SHlDl: and see if you would want to join. Lady SHlDl: We have adventures, with game masters and stuff. Lady SHlDl: A lot of fun! L Sarry: Every hear of NYTE? Lady SHlDl: Oh, and a mun guild. Lady SHlDl: No, I haven't. Lady SHlDl: Oh, if there are no further questions, shall we close log? L Sarry: I was thrown out for using the word mun in RP ArcticOwl2: If nobody is offended personally, it's still acceptable. ArcticOwl2: Heh... that doesn't happen in this forum, possibly because muns get their own dice. Lady SHlDl: We don't fear the mun. Lady SHlDl: Muns can earn dice, and we have a mun guild, and mun adventures. L Sarry: wow Lady SHlDl: And knowing each other in the mun makes a good basis for RPing, and SLs. ArcticOwl2: Besides, there are times when one wants to slap the hell out of a character. L Sarry: There are? PhnxHawk: You should see Laura's kid character ArcticOwl2: Well, really - have you ever had a character who does something that seems to you Lady SHlDl: Never felt the urge? ArcticOwl2: to be acting incredibly idiotic, ArcticOwl2: and you want to smack the character upside the head? L Sarry: Well...yeah L Sarry: I will never RP a kid again Lady SHlDl: Heh, Darrius annoys me sometimes, Tech. ArcticOwl2: Characters and muns can combat in this forum. L Sarry: Bubba here says I RP them all wrong Daysinger: Sakti rules. Lady SHlDl: We have a forum newsletter, too. Lady SHlDl: Ack, heh, that's true. L Sarry: ohhh I love Newsletters Lady SHlDl: Its called the Adventurer and people write columns for it.