Shaya



Full name: Shaya Moonmage

Birthdate: March 15

Appearance:
Shaya is a cheerful-looking kender, about 3'9", whose black hair seems to move as if a wind was guiding it. Her innocent blue eyes hide dark truths, and near the full moon her smile turns wicked and langorous. She prefers to wear soft leather traveling clothes, as well as a blue cloak with the letters 'KSH' in silver on it. In weretigress form, she is about 5' tall, and has a 2' long tail and furry tigrish features, including a nasty set of claws and teeth.

Family:
The KSH is her 'family' as much as anything can be..

Hobbies:
Adventuring, survival, lunar magic.

Occupation:
High priestess to Gareth, and moonmage.

Species:
Kender / weretigress.

Relationship status:
Currently hangs around Gareth a lot.

Background:
Shaya's past before (and parts during) her tour with the KSH is clouded in secrecy; all that is presently known is that she has been a moonmage for quite some time, and that it involves her lycanthropic nature.

Religion(if any):
Shaya is the High Priestess of Gareth..

Any other information:
Shaya begins to sound feline when her moon madness is in full swing; those who know her well know to keep an eye on her when she begins to purr.

Quote:
Make love, not war... oh, what the hell, do both!

Website: None
 
Skill Name
Skill Type
XP
Spent
Skill Cost
( / X)
XP Worth
Skill/Bonus
Weaponskill: Hoopak Specific
299
2
149
+d6

Personas of Shaya

Iriane
Powers: Elemental of water.
Gender: Female
Species: Light blue anthrofeline
Race: None apparent.
Choice of Weapon: Ice Rod
Current Exp: 0
Current effects: Dice sides +d00 - needs combat experience.
Additional info: Tends to be calm and happy; tends to brush off people, and is a little edgy.
Strengths:  Resists Charm attempts at +d10, resistant to water/ice attacks.
Weaknesses:  Must roll a morale check (1d21) when threatened greatly - on a high roll she usually flees.

Piarra
Powers: Elemental of fire.
Gender: Female
Species: Yellow-orange anthrofeline
Race: None apparent.
Choice of Weapon: Flame Whip
Current Exp: 0
Current effects: Dice sides +d00 - needs combat experience.
Additional info: Extremely impulsive and flirtatious.
Strengths:  Absolutely fearless, resistant to fire attacks.
Weaknesses:  Weak to Charm attacks, very weak to seduction-type Charms.